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Презентация на тему Cultural-linguistic peculiarities of children's games names (based on English and Russian languages)

schedule IntroductionThe structure of the workThe games terminology on a material of Russian and English languagesClassification names of children's gamesSynonyms, homonyms, metaphorical terminology of the gamesConclusionBibliography
Cultural-linguistic peculiarities of children's games names(based on English and Russian languages)Prepared by schedule IntroductionThe structure of the workThe games terminology on a material of Game is an expression of a certain attitude of personality to the surrounding reality (SL Rubinstein). The issues of game activities have been dealt with in the The objective of the paper is the name of children's games To make a list of children's games in the English and Russian The object of the research: the lexical microsystems in the English and To make the study more reliable, several dictionaries of the English and The game terminology is entrenched in the tradition of the game, game It should be noted that the English version of the interpretation of Happinesswinningfailuresharp objectsdangerrisksuccess The names of children's games are subject to classification according to various Such topics as:1. Fire and everything connected with it (burner, poker, fire, 4. The city, garden, mountain (street furniture, lane, mountain, garden, city), «Marco The structure of items of children's games implies two opposite and complementary We can mention the following problems:1. The need to work to create Thank you! Thank you! Спасибо за внимание!
Слайды презентации

Слайд 2 schedule
Introduction
The structure of the work
The games terminology

schedule IntroductionThe structure of the workThe games terminology on a material

on a material of Russian and English languages
Classification names

of children's games
Synonyms, homonyms, metaphorical terminology of the games
Conclusion
Bibliography

Слайд 3 Game is an expression of a certain attitude

Game is an expression of a certain attitude of personality to the surrounding reality (SL Rubinstein).

of personality
to the surrounding reality
(SL Rubinstein).


Слайд 4 The issues of game activities have been

The issues of game activities have been dealt with in

dealt with in the studies of such scholars as:


Слайд 5 The objective of the paper is the

The objective of the paper is the name of children's

name of children's games in a cultural- linguistic aspect

(based on English and Russian languages). The study aims at highlighting specific elements of the worldview which are reflected in the names of children's games. In order to achieve this aim, the lexical sets of two languages are compared.

Слайд 6 To make a list of children's games in

To make a list of children's games in the English and

the English and Russian linguistic cultures
To identify motivating the

base of English and Russian titles of games

To carry out the semantic classification of games titles

To determine their cultural -linguistic identity

The tasks of the research:


Слайд 7 The object of the research: the lexical microsystems

The object of the research: the lexical microsystems in the English

in the English and Russian languages which represent the

names of children’s games.
The subject of research: the universal and specific features of the names of games in English and in Russian names of children’s games.
The theoretical significance of the research: the study under consideration offers certain contribution to the development of the general theory of linguistic-cultural interdependence.
The practical value of the research: it is possible to apply the results of the study in the courses of cultural linguistics, lexicography and cross-cultural communication.       
The methods: the comparative method, the definition analysis and etymological analysis have been used in the paper.
The work consists of an introduction, three chapters, conclusion, bibliography, sources of factual data and appendix

The work consists of an introduction, three chapters, concl
usion, bibliography, sources of factual data and appendix.


Слайд 8 To make the study more reliable, several dictionaries

To make the study more reliable, several dictionaries of the English

of the English and Russian languages have been used:
Longman

Dictionary of English Language and Culture;
New large English-Russian dictionary in 3 m. (Y.D. Apresian);
Dictionary of Russian language (D.N. Ushakov);
Explanatory Dictionary of Russian Language (V.I. Dahl);
Oxford Advanced Learner's Dictionary of Current English;
Longman Dictionary of Contemporary English;
Webster's third new international dictionary of the English language.
Etymological Dictionary of the English Language (by Dr.E. Klein);
Concise Etymological Dictionary of the English language (by WW Skeat);
Cassell's Modern Guide to Synonyms and related words (by SI Hayakwa).

Слайд 9 The game terminology is entrenched in the tradition

The game terminology is entrenched in the tradition of the game,

of the game, game titles and the individual elements

of the game play (roles, objects, actions), in which the players themselves determine the content of the game. It concerns the whole lexicon of terminology (words and expressions)

Слайд 10 It should be noted that the English version

It should be noted that the English version of the interpretation

of the interpretation of the word game has two

meanings, «Game and Play»

Game

Play

it is children's entertainment, where, playing with toys, they are trying on the role of different character

a time when children enjoy playing with other children, taking a particular position in the team


Слайд 11 Happiness
winning
failure
sharp objects
danger
risk
success

Happinesswinningfailuresharp objectsdangerrisksuccess

Слайд 12 The names of children's games are subject to

The names of children's games are subject to classification according to

classification according to various distinctive features:
1. Roles (status of

the player, his role in the game);
2. Objects used in the game (stick, ball, table, chair, candle);
3. The plot of the game (war, peace, escape, hiking);
4. The actions of the players (to run, to jump, to blur, catch, throw);
5. The composition of elements (punishment, reward);
6. The elements of a marking playing space (holes, corners, kvass (kvass - it is the center of the field), hot seat).

Слайд 13 Such topics as:
1. Fire and everything connected with

Such topics as:1. Fire and everything connected with it (burner, poker,

it (burner, poker, fire, pot, fire, furnace, hell, honey,

pig iron, hot potatoes, coal, cold, hot gum) in games like «Run-Freeze», « Snowman »,« Ace-King »,« Hot and Cold »,« hot potato», «Rapid Fire» , «burner», «Sun», etc .;
2. Food (butter, lard, kvass, salt, ham, egg, ball-Salk, honey), «Honey Do you love me?», «Eatable - Uneatable», «Loaf», «Get the apple», etc. .
3. Animals (wolf, hare, deer, donkey, pig, rooster, fox, bear, chicken, rat, forty, a cat, a goat, a sparrow, nightingale, horses, ladybugs, frogs, bull), «Hippo run, run» «Fight of roosters», «Hunting for elk», «The Deer and the shepherds», «Hunting the Wolf», «Animals and Birds», «Two little black birds», «Goat», «The Hawk and Duck», «Cats and mice »,« Duck, duck, goose »,« Grey Bunny», etc .;

Слайд 14 4. The city, garden, mountain (street furniture, lane,

4. The city, garden, mountain (street furniture, lane, mountain, garden, city),

mountain, garden, city), «Marco Polo», «Diamonds in the street»,

«Sea - Ground», «Sex, nose, ceiling», «Brooks and lake», «King of the Hill», etc .;
5. The church, Demonology (pop, monk, bell, angel, heaven, heretic, Baba Yaga, sorcerer, magician, vampire, King Kong, monsters, zombies, Nibbler, the Witch), «White Shaman», «Water», «Witch», «Vampire», «King kong», «Zombie», «Monsters», «Monk in blue trousers», «bell», etc .;
6. Royal majesty (King, Queen, Princess, Count, the Emperor, Prince), «Ace-King-Queen», «Little princess», «Cinderella», «King of the Mountain», «The King and Queen», «Cinderella» etc .;
7. Proper names (Baba, Ali Baba, Olena, Jack,), «Jack», «Ali baba», «Pirates», «Jacks Follow the bouncing ball», «Bob, be Nimble», «Clock», « Marco Polo »,« Mother May I? ».

Слайд 15 The structure of items of children's games implies

The structure of items of children's games implies two opposite and

two opposite and complementary situations:
1. Synonymous (different names for

one game).
Example: squirrel, arrow wheel; Rose, birch; goat, donkey, minus five, minus one - the same game, but different intersection.
2. Homonymous (one word - different game values).
Example: a female goat and a male goat (in the first game of jumping over the ball, the second kick the ball into the wall), edible-inedible (jump through the gum, catch the ball) etc.

Слайд 16 We can mention the following problems:

1. The need

We can mention the following problems:1. The need to work to

to work to create the name of children's games,

which under current conditions may take the form of some kind of a common database;

2. Consideration of the semantics and the mythology of the game different genres of folklore, in the general context of culture;

3. Consideration of the regional features of the game play, the identification of specific and common features.

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