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Презентация на тему Lesson 7 guideline. AGILE Scrum Methodology. Основные понятия

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Основные понятияAGILE Scrum Methodology
ДАТА МЕНЕДЖМЕНТ ТЕСТИРОВАНИЕ ПРОГРАММНОГО ОБЕСПЕЧЕНИЯКИЕВ 2012 Основные понятияAGILE Scrum Methodology Scrum – это гибкая методология, которая фокусируется на business valueПозволяет быстро и CHARACTERISTICSSelf-organizing teamsProduct progresses in a series of month-long “sprints”Requirements are captured as THE AGILE MANIFESTO–A STATEMENT OF VALUESSource: www.agilemanifesto.org PUTTING IT ALL TOGETHER SPRINTSScrum projects make progress in a series of “sprints”Typical duration is 2–4 Source: “The New New Product Development Game” by Takeuchi and Nonaka. Harvard NO CHANGES DURING A SPRINTPlan sprint durations around how long you can SCRUM FRAMEWORK SCRUM FRAMEWORKProduct backlogSprint backlogBurndown chartsArtifacts PRODUCT OWNERDefine the features of the productDecide on release date and contentBe responsible THE SCRUMMASTERRepresents management to the projectResponsible for enacting Scrum values and practicesRemoves THE TEAMTypically 5-9 peopleCross-functional:Programmers, testers, user experience designers, etc.Members should be full-timeMay THE TEAMTeams are self-organizingIdeally, no titles but rarely a possibilityMembership should change only between sprints SCRUM FRAMEWORK Sprint planning meetingBusiness conditionsTeam capacityProduct backlogTechnologyCurrent product SPRINT PLANNINGTeam selects items from the product backlog they can commit to THE DAILY SCRUMParametersDaily15-minutesStand-upNot for problem solvingWhole world is invitedOnly team members, ScrumMaster, EVERYONE ANSWERS 3 QUESTIONSThese are not status for the ScrumMaster THE SPRINT REVIEWTeam presents what it accomplished during the sprintTypically takes the SPRINT RETROSPECTIVEPeriodically take a look at what is and is not workingTypically START / STOP / CONTINUEWhole team gathers and discusses what they’d like to:Start doingStop doingContinue doing SCRUM FRAMEWORK PRODUCT BACKLOGThe requirementsA list of all desired work on the projectIdeally expressed A SAMPLE PRODUCT BACKLOG THE SPRINT GOALA short statement of what the work will be focused MANAGING THE SPRINT BACKLOGIndividuals sign up for work of their own choosingWork MANAGING THE SPRINT BACKLOGAny team member can add, delete or change the A SPRINT BACKLOGTasksCode the user interfaceCode the middle tierTest the middle tierWrite A SPRINT BURNDOWN CHARTHours Hours403020100MonTueWedThuFriTasksCode the user interfaceCode the middle tierTest the middle tierWrite online helpMon816812TuesWedThurFri50 SCALABILITYTypical individual team is 7 ± 2 peopleScalability comes from teams of SCALING THROUGH THE SCRUM OF SCRUMS SCRUM OF SCRUMS OF SCRUMS
Слайды презентации

Слайд 2
Основные понятия
AGILE Scrum Methodology

Основные понятияAGILE Scrum Methodology

Слайд 3
Scrum – это гибкая методология, которая фокусируется на

Scrum – это гибкая методология, которая фокусируется на business valueПозволяет быстро

business value
Позволяет быстро и последовательно предоставлять работающие части проекта

заказчику
Каждые две недели любой заинтересованный человек может участвовать на показе текущей версии
Заказчик задает приоритеты. Команда самооопределяется, чтобы производить наиболее важную для заказчика функциональность
Scrum задает только общие правила управления проектом






Что такое Scrum


Слайд 4 CHARACTERISTICS
Self-organizing teams
Product progresses in a series of month-long

CHARACTERISTICSSelf-organizing teamsProduct progresses in a series of month-long “sprints”Requirements are captured

“sprints”
Requirements are captured as items in a list of

“product backlog”
No specific engineering practices prescribed
Uses generative rules to create an agile environment for delivering projects
One of the “agile processes”


Слайд 5 THE AGILE MANIFESTO–A STATEMENT OF VALUES
Source: www.agilemanifesto.org

THE AGILE MANIFESTO–A STATEMENT OF VALUESSource: www.agilemanifesto.org

Слайд 6 PUTTING IT ALL TOGETHER

PUTTING IT ALL TOGETHER

Слайд 7 SPRINTS
Scrum projects make progress in a series of

SPRINTSScrum projects make progress in a series of “sprints”Typical duration is

“sprints”
Typical duration is 2–4 weeks or a calendar month

at most
A constant duration leads to a better rhythm
Product is designed, coded, and tested during the sprint


Слайд 8 Source: “The New New Product Development Game” by

Source: “The New New Product Development Game” by Takeuchi and Nonaka.

Takeuchi and Nonaka. Harvard Business Review, January 1986.


Rather than

doing all of one thing at a time...

...Scrum teams do a little of everything all the time

Requirements

Design

Code

Test


Слайд 9 NO CHANGES DURING A SPRINT
Plan sprint durations around

NO CHANGES DURING A SPRINTPlan sprint durations around how long you

how long you can commit to keeping change out

of the sprint

Change


Слайд 10 SCRUM FRAMEWORK

SCRUM FRAMEWORK

Слайд 11 SCRUM FRAMEWORK

Product backlog
Sprint backlog
Burndown charts





Artifacts

SCRUM FRAMEWORKProduct backlogSprint backlogBurndown chartsArtifacts

Слайд 12 PRODUCT OWNER
Define the features of the product
Decide on

PRODUCT OWNERDefine the features of the productDecide on release date and

release date and content
Be responsible for the profitability of the

product (ROI)
Prioritize features according to market value
Adjust features and priority every iteration, as needed 
Accept or reject work results


Слайд 13 THE SCRUMMASTER
Represents management to the project
Responsible for enacting

THE SCRUMMASTERRepresents management to the projectResponsible for enacting Scrum values and

Scrum values and practices
Removes impediments
Ensure that the team

is fully functional and productive
Enable close cooperation across all roles and functions
Shield the team from external interferences

Слайд 14 THE TEAM
Typically 5-9 people
Cross-functional:
Programmers, testers, user experience designers,

THE TEAMTypically 5-9 peopleCross-functional:Programmers, testers, user experience designers, etc.Members should be

etc.
Members should be full-time
May be exceptions (e.g., database administrator)


Слайд 15 THE TEAM

Teams are self-organizing
Ideally, no titles but rarely

THE TEAMTeams are self-organizingIdeally, no titles but rarely a possibilityMembership should change only between sprints

a possibility
Membership should change only between sprints


Слайд 16 SCRUM FRAMEWORK

SCRUM FRAMEWORK

Слайд 17



Sprint planning meeting
Business conditions
Team capacity
Product backlog
Technology
Current product

Sprint planning meetingBusiness conditionsTeam capacityProduct backlogTechnologyCurrent product

Слайд 18 SPRINT PLANNING
Team selects items from the product backlog

SPRINT PLANNINGTeam selects items from the product backlog they can commit

they can commit to completing
Sprint backlog is created
Tasks are

identified and each is estimated (1-16 hours)
Collaboratively, not done alone by the ScrumMaster
High-level design is considered

As a vacation planner, I want to see photos of the hotels.


Слайд 19 THE DAILY SCRUM
Parameters
Daily
15-minutes
Stand-up
Not for problem solving
Whole world is

THE DAILY SCRUMParametersDaily15-minutesStand-upNot for problem solvingWhole world is invitedOnly team members,

invited
Only team members, ScrumMaster, product owner, can talk
Helps avoid

other unnecessary meetings

Слайд 20 EVERYONE ANSWERS 3 QUESTIONS
These are not status for

EVERYONE ANSWERS 3 QUESTIONSThese are not status for the ScrumMaster

the ScrumMaster


Слайд 21 THE SPRINT REVIEW
Team presents what it accomplished during

THE SPRINT REVIEWTeam presents what it accomplished during the sprintTypically takes

the sprint
Typically takes the form of a demo of

new features or underlying architecture
Informal
2-hour prep time rule
No slides
Whole team participates
Invite the world

Слайд 22 SPRINT RETROSPECTIVE
Periodically take a look at what is

SPRINT RETROSPECTIVEPeriodically take a look at what is and is not

and is not working
Typically 15–30 minutes
Done after every sprint
Whole

team participates
ScrumMaster
Product owner
Team
Possibly customers and others

Слайд 23 START / STOP / CONTINUE
Whole team gathers and

START / STOP / CONTINUEWhole team gathers and discusses what they’d like to:Start doingStop doingContinue doing

discusses what they’d like to:
Start doing
Stop doing
Continue doing


Слайд 24 SCRUM FRAMEWORK

SCRUM FRAMEWORK

Слайд 25 PRODUCT BACKLOG
The requirements
A list of all desired work

PRODUCT BACKLOGThe requirementsA list of all desired work on the projectIdeally

on the project
Ideally expressed such that each item has

value to the users or customers of the product
Prioritized by the product owner
Reprioritized at the start of each sprint

This is the product backlog


Слайд 26 A SAMPLE PRODUCT BACKLOG

A SAMPLE PRODUCT BACKLOG

Слайд 27 THE SPRINT GOAL
A short statement of what the

THE SPRINT GOALA short statement of what the work will be

work will be focused on during the sprint




Database Application




Financial

services





Life Sciences

Support features necessary for population genetics studies.

Support more technical indicators than company ABC with real-time, streaming data.

Make the application run on SQL Server in addition to Oracle.


Слайд 28 MANAGING THE SPRINT BACKLOG
Individuals sign up for work

MANAGING THE SPRINT BACKLOGIndividuals sign up for work of their own

of their own choosing
Work is never assigned
Estimated work remaining

is updated daily

Слайд 29 MANAGING THE SPRINT BACKLOG
Any team member can add,

MANAGING THE SPRINT BACKLOGAny team member can add, delete or change

delete or change the sprint backlog
Work for the sprint

emerges
If work is unclear, define a sprint backlog item with a larger amount of time and break it down later
Update work remaining as more becomes known

Слайд 30 A SPRINT BACKLOG
Tasks
Code the user interface
Code the middle

A SPRINT BACKLOGTasksCode the user interfaceCode the middle tierTest the middle

tier
Test the middle tier
Write online help
Write the foo class
Mon
Tues
Wed
Thur
Fri


Слайд 31
A SPRINT BURNDOWN CHART
Hours

A SPRINT BURNDOWN CHARTHours

Слайд 32
Hours
40
30
20
10
0
Mon
Tue
Wed
Thu
Fri
Tasks
Code the user interface
Code the middle tier
Test the

Hours403020100MonTueWedThuFriTasksCode the user interfaceCode the middle tierTest the middle tierWrite online helpMon816812TuesWedThurFri50

middle tier
Write online help
Mon
8
16
8
12
Tues
Wed
Thur
Fri










50


Слайд 33 SCALABILITY
Typical individual team is 7 ± 2 people
Scalability

SCALABILITYTypical individual team is 7 ± 2 peopleScalability comes from teams

comes from teams of teams
Factors in scaling
Type of application
Team

size
Team dispersion
Project duration
Scrum has been used on multiple 500+ person projects


Слайд 34
SCALING THROUGH THE SCRUM OF SCRUMS


SCALING THROUGH THE SCRUM OF SCRUMS

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